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Books in Inventions in. . . series

  • First Thousand Years

    Gerry Bailey, Steve Boulter, Jan Smith

    Library Binding (Picture Window Books, Jan. 1, 2005)
    Bailey, Gerry
    R
  • Great Inventions: Computers

    Brian Williams

    Paperback (Heinemann Educational Books - Library Division, Aug. 22, 2002)
    None
  • High-Tech Inventions

    Gerry Bailey, Rosalind Beckman, Steve Boulter

    Hardcover (Mercury Books, Jan. 1, 2006)
    From a new generation of cell phones that send pictures and short movies, to plasma TV screens, supercomputers and the worldwide web, technological progress has led to more exciting inventions in this title of the Crafty Inventions series. Get connected to the ‘information superhighway’ and find out if you could live in a virtual reality. Learn about the fastest computers in the world, how special software can trick your senses and how engineers build cars on screen. Then put what you have learned into practice by making a state-of-the-art mobile phone booth, a virtual reality helmet, a strap-on microchip maze and a set of groovy CD coasters.
    P
  • The car

    Steve Parker

    Hardcover (Shooting Star Press, March 15, 1994)
    Examines the development of the modern car in all its aspects and explores its social impact.
  • Age of New Ideas

    Gerry Bailey, Steve Boulter, Jan Smith

    Library Binding (Picture Window Books, Jan. 1, 2005)
    Describes the basic science principles and the history behind many inventions including the trebuchet, the parachute, spectacles or eyeglasses, the water closet or toilet, the printing press, the cannon, the watch, a microscope, the thermometer, and the battery. Includes hands-on problem solving and make-and-do projects.
    O
  • Expanding World

    Gerry Bailey, Steve Boulter, Andrew Keylock

    Hardcover (Mercury Books, May 1, 2005)
    What exactly was the hobby horse, and why was it invented? Who launched the first hot-air balloon, carrying a sheep, a rooster and a duck? In this title of the Crafty Inventions series, transport is on the move and inventions such as the steam locomotive and the diving bell are just around the corner. Learn how they came into being, while making a spinning bike circuit, a battery-powered crane and a piston-driven boat.
    R
  • Into Space

    Nigel Hawkes

    Library Binding (Gloucester Pr, Oct. 1, 1993)
    Examines the scientific technology involved in space exploration and how it has affected our day-to-day lives
    T
  • Long, Long Ago

    Gerry Bailey, Steve Boulter, Jan Smith

    Library Binding (Picture Window Books, Jan. 1, 2005)
    Describes the basic science principles and the history behind many inventions including the spearhead, the wheel, the earth ramp, the plow, a shadoof, the raft, a bridge, and paint. Includes hands-on problem solving and make-and-do projects.
    H
  • Great Inventions: Communications

    Brian Williams

    Paperback (Heinemann Educational Books - Library Division, Aug. 22, 2002)
    None
  • Great Inventions: Everyday Life

    Paul Dowswell

    Paperback (Heinemann Educational Books - Library Division, Aug. 22, 2002)
    None
  • Plastics

    Jon Sterngass

    Paperback (Gareth Stevens Pub Secondary Lib, June 1, 2006)
    Explains what plastics are, how and why they were invented, what they are used for, and how they are made using current technologies.
    P
  • Journey into Space

    Gerry Bailey, Steve Boulter, Jan Smith

    Library Binding (Picture Window Books, Jan. 1, 2005)
    Describes the basic science principles and the history behind many inventions including the artificial satellite, the multi-stage rocket, the space capsule, the space suit, the lunar roving vehicle, a space probe, and the space shuttle.
    Q